Kevin Roesch
 

UX TOOLKIT

 
 
 

Challenge

Lack of consistency in education and application of UX methodology for research, design, and product management teams led to confusion with expectations for processes, scope, timelines, and collaboration across functions.

As our UX practice grew, I aimed to build more consistency and flexibility in our team’s work. Ideally, as UX team members use these tools, partners in other departments would have a deeper understanding of what UX can offer and better expectations as they work across the team.

Process

The UX Toolkit is a collection of activities and artifacts commonly used in user experience work that we are promoting. These tools should also help broaden the opportunities we have to strategize, ideate, and collaborate more effectively with our teams.

Here’s a few items from the catalog we worked to build templates and education around, divvied into 4 categories of SAAS development:

 
 
 

User Flow Template

One of several templates within UX toolkit. Consistency in task and user flows was one of the first practices to enhance.

Journey Map

There’s an appetite from tech audience to diversify research output with more visual storytelling.

Rainbow Spreadsheet

Quantitative, visual representation of qualitative data, easily digestible user feedback.

 
 

As it grows, the UX Toolkit will be curated in a crowdsourced fashion by both researchers and designers following some specific guidelines. This ensures that each tool is positioned to be of use and that there is opportunity for team members to get training or instruction on how to best leverage these tools.

The UX Toolkit plugs into Strategic Planning & Program Management, acting as a catalog and education source for what to implement given a project’s confidence level and scope.

 

 METHODS

Focus groups
UX Best Practices Research (nielson Norman as Base)
Discovery Templates
Tutorials and Workshops for Toolkit Materials
Crowd-source Contributions for Researchers and Designers
Promotion and evangelism to Cross-functional teamS

 

Outcome

  • Increased efficiency and consistency in research and design outputs to teams

  • Improved understanding, collaboration, work scoping, and outcomes of cross-functional work, specifically in discovery phase 

  • Reduction in learning curve, improvement of onboarding for new researchers, designers, product managers

  • A catalog of UX methodologies and guidance on how best to apply to a given project given the scope

  • UX education and evangelism to the rest of the tech organization 

 
 

Other Work

 
 

Design System
Product
Management

Design Studio

Strategic Planning
& Program Mgmt

Reporting
Experience

GE Aerospace UX